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UNVEIL: MRC 23-25

ROLE

3D modeller; Texture Artist; Environment & Prop Designer; Lighting artist; Animator

DESCRIPTION

This project's goal was to create a futuristic version of Morocco, after it had been affected by a deadly heatwave.

 

I completed this entire project by myself, designing the environment and the props. I modelled, retopologised, textured and animated each part of the scene, as well lighting it and creating the sandy atmosphere.

 

I wanted to ensure that the scene was playable, which is why it was composed on Unreal Engine 5 and is in scale to its playable character.

YEAR

2023

GENRE

3D Animation

SOFTWARES

Maya 2023, Substance Painter & Designer, Zbrush, Unreal Engine 5

QWERTY_TurnAround-Camera.png

The main character of this project is "QWERTY", which was designed by my friend, Jake Whillance, and I modelled and textured.

Software: Maya, Substance Painter, 3D Stager.

300 years from now, a deadly heat wave submerges the African continent and the majority of the rest of the world. To protect its citizens, Morocco launches it's biggest city into the sky to seek shelter and rebuild itself.

Software: Maya, ZBrush, Substance Painter, Substance Designer, Unreal Engine.

NewLevelSequence.0105.jpeg
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